I've spent the last four years building my dream game, a 3D circuit simulation sandbox. It comes out tomorrow!
Wanna become a high-risk spaceship recovery specialist? We're looking for playtesters! (more info in comments)
In my spare time I have been developing a simultaneous turn-based adapation of the 2D fighting game genre. The game mechanics emulate fundamental fighting game concepts such as "oki," spacing and pressure, with no execution requirement.
I'm happy to share a bit update of my indie game in development. I've roughly upgraded the bestiary these days :)! Feedbacks are welcomed!
Finally announced a title, and released a trailer for the spider game we're making! It's now called Webbed!
What started as a bachelor thesis two and a half years ago was released today as a full game on Steam! It's called Tanknarok! What do you think?