I'm making a roguelike but each time you die, time skips forward 10 years. Do you think this concept works?
I’m working on a dystopian insurance sim called 'Denied'. As you deny claims to meet your quota, the patients visually decay into featureless mannequins and their data gets less readable.
Trying to choose correct scare emote for king in my tower defense about peasants who is not satisfied with your ruling. Right one is so fun but feels too caricature even for satiric medieval.
Announcing my action-adventure game Nulphia! Inspired by classics like Zelda, Ys, Alundra and others.
When you're alone, the darkness becomes even more terrifying, don’t you agree? I’ve been developing a game about a lighthouse keeper on a remote island that hides many secrets. Today, I finished working on the demo and I’m happy to share it with you.