Please destroy my game! A real-time Strategy RPG with a touch of Roguelike through generational legacy, play as your next-of-kin when you die. Looking for critique on pacing & clarity.
Bully my trailer after I made changes to it from the previous bullying (The Last Delivery Man on Earth)
I updated the handling model for my arena car combat game TOTAL LOSS. Does this gameplay loop look better? (Map is deprecated, better maps are in the works but not yet ready for video.)